http://fliponline.blogspot.com/2011/02/quick-trick-draw-your-timing.html
My fellow classmates, Gabi, just share this useful trick with me. For animation, timing is such an important element that can make it interesting or dull. I am struggling that, all the shots I did looks even timing. There is no fun to watch it at all. s., visualize various timing is crucial.
I usually make up different sounds when animating to figure out the timing I want. Now, I have another tool which is just waving my cursor and I can visualize how the animation is going to carry out. How cool is that!!
9/22/2013
9/07/2013
AnimSchool Interview: Muhammad Irfan Farooq
http://www.animschoolblog.com/2013/09/animschool-interview-muhammad-irfan.html
Here is Animschool's interview with Muhammad Irfan Farooq. He is the winner of 11 seconds club June winner. There is also a progression reel I think I can learn from:
-what the animator thinks about the character
-Who, what, where, when, why, how
-performance style
*Rough Timing
-use a big box to get "big vs small accent"
-thinking the transition from 1st position to 2nd
*Rough Poses and timing
-copy the box animation to root and spine,
-rough hand animation
-to see rough character poses, do they work or not
-refine key poses, make them stronger and clearer
-line of action
-strong finger poses
*Refining Timing
-put break downs, 2nd breakdowns, antic, moving holds, ease in-outs and overshoot
-arcs
*Lip sync and facial
-basic expression and lip-sync
-start from root to the other parts of body
*Polish Facial
-start with eyebrows and eyes together
-then, lip-sync and expression
-fleshy and soft
Here is Animschool's interview with Muhammad Irfan Farooq. He is the winner of 11 seconds club June winner. There is also a progression reel I think I can learn from:
Irfan--Progression Reel-- 11sec June competition ! from Irfan on Vimeo.
Planning
*Rough ideas-what the animator thinks about the character
-Who, what, where, when, why, how
-performance style
*Rough Timing
-use a big box to get "big vs small accent"
-thinking the transition from 1st position to 2nd
*Rough Poses and timing
-copy the box animation to root and spine,
-rough hand animation
-to see rough character poses, do they work or not
Refining
*Refining poses-refine key poses, make them stronger and clearer
-line of action
-strong finger poses
*Refining Timing
-put break downs, 2nd breakdowns, antic, moving holds, ease in-outs and overshoot
-arcs
*Lip sync and facial
-basic expression and lip-sync
Polish
*Polish body-start from root to the other parts of body
*Polish Facial
-start with eyebrows and eyes together
-then, lip-sync and expression
-fleshy and soft
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