2/07/2011

12 principles for animation

1. squash and stretch
-show the gravity when impacts and traveling

2. anticipation
-telling the audience to pay attention to sth going to happen

3. staging
-how everything relates within frame

4. straight ahead, pose to pose

5. follow through/ overlapping

6. ease in/ out
-to create a sense of weight, mass

7. arcs
-it's just our organic design, the way we supposed to move

8. secondary action
-smaller actions that support whole large action

9. timing
-shows speed between pose to pose, creates emotions

10. exaggeration
-makes animation easier to understanding

11. solid drawing
-posing, silhouette, line of action

12. appeal
-visually interesting, charisma of the art piece
http://www.soundonsight.org/20-greatest-classic-disney-villians/
see how the design of these villains grab audience's eyes


A good animator should always have this list on the place where you can see it. It reminds every aspects you need to check and pay attention, and polishes your animation better!

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